Physical Gaming

Summary

This workshop is an introduction to the development of the controller part of video games design where we focus upon physical inputs and how we can create a game in relation to this input. This will be a three days workshop with D. Cuartielles, T. Olsson, D. Sjunnesson.

Dates: 25th August '08 – 27th August '08

Prices:
- Students 150 Eur + 65 Eur (optional basic kit)
- Professionals 500 Eur + 150 Eur (optional full kit)

Full Description

In recent time game controller design have taken a shift from the traditional push-button controller, to exploring other interaction possibility of a more physical character. This workshop is an introduction to the development of the controller part of video games design where we focus upon physical inputs and how we can create a game in relation to this input.

 

Arca, a computer game made at 1scale1

Contents

Arduino:

Basic knowledge in sequential programming and how to use that to program the microcontroller Arduino board to your liking. You will be able to use simple sensors like potentiometers and pushbuttons but also some more complex sensors like accelerometer and distance sensor. You will also be taught how to connect the Arduino to a computer and get the values read from the sensors and use them in the computer.

Processing:

You will be taught how to draw, animate and interact with simple shapes.

Combined:

You will learn empirically about the creation of embedded interactions. You will be able of connecting the physical world through sensor technology with the virtual one, generated with code in your computer. With this knowledge be able to create games with your very own unique control systems.

Target Audience

The workshop is aimed at artists, engineers, musicians, programmers, interaction designers, architects, fashion designers or any other person interested in new media or interactive architecture.

Technical Requirements

The participants are required to bring their own working computers.

The workshop organizers will supply every participant with the extra equipment needed (included in the workshop’s fee).

Working Language

The workshop will be held in English.

Schedule

25th August '08 – 27th August '08.

Day One

  • Intro to embedded interaction design with Arduino by David Cuartielles. Including examples for cases made with the tools presented in the workshop
  • Setting up your computer
  • Arduino IDE: how it looks like and how it works
  • Basic code structure, sequential programming and elementary electronics with practical examples
  • Lunch
  • Serial communication: send data from Arduino to a computer and back
  • Examples and use of digital and analog sensors
  • Use of complex sensors: accelerometer and distance sensing

Day Two

  • Introduction to graphics programming with Processing
  • Basic drawing with code
  • Lunch
  • Connecting Arduino with Processing

Day Three

  • Create your own physical gaming device

Location

1scale1 - Critical Research Studio
K3 – School of Arts and Communication
Beijerskajen 8
20506 Malmo
Sweden

Contact

If you have any queries, please contact us on d.cuartielles@1scale1.com.